One less stat to worry about means higher attacks, damage and AC. Race wise I'd go with Elf with the Envoy racial trait.You can alter the feats to your liking below. I will use the color coding scheme which has become common among Pathfinder build handbooks. Their AC winds up quite a bit better, admittedly, but you either invest a level (and thus a delay in all Investigator Class Features, including spellcasting...which people should almost never do, and which sucks) or several Feats. He's an empiricist investigator, but I'm currently completely unsure how to build him for combat. Personally I think you'd be better off getting the most bang for your buck. Investigator is already a great skill class if you focus on getting a bit more out of the skill part you risk that skills Will be your only meningfull contribution. That said, I don't want to be absolutely terrible in combat - I'm expecting to take the Combat Inspiration/Improved Combat Inspiration talents eventually to help hold my own, if we get that far. TWF is feat intensive but it's exceedingly effective with studied combat.
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Especially if skill monkey is the role you're aiming for. What she said, and the above is a half doc build.... You can also use a move action. there really isn't a downside to it as long as you have enough STR to carry your stuff. Now you get do do something like inspiration with Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim. Maybe there’s a rules-lawyer in your Pathfinder 2e game. You gain a good weapon, some good defensive utility, and can be based almost mainly off Int and Dex. You'll eventually want an Inspired Weapon, but that's too pricey for this level.This'll make you a very solid skill monkey and a good combatant to boot.I'm personally in favor of TWF builds with weapon finnesse or natural attack builds using tieflings.The idea is to maximize the number of attacks you can get which can easily get into ludicrous numbers between buffs and studied combat.TWF is too feat-intensive, and they don't have the stats for it.Natural attacks could work, but besides being a tiefling, an investigator doesn't have many options to gain others besides using rather valuable magic item slots.Honestly, if they do go with Weapon Finesse routes, definitely go with 18 dex, and 13 strength. one feat is dex to damage. Furthermore, the 3.5e bard was a class that benefited immensely from supplements, which are unavailable in Pathfinder and replacements for which have not been published. I could do a strength/melee build, a feat intensive dex/melee build, or a shortbow build.
6 more skills to skill monkey. 6 more skills to skill monkey. Mutagen is also excellent...but pretty exclusively combat oriented.Make sure to put all your FC bonuses into the Half Elf FCB...a bonus on all Inspiration rolls is very nice indeed. Yes, RP, that thing that PAIZO created that was so balanced and well thought. And yes they have the stats for it. Technically, the correct secondary stat is Con, but that's kind of boring and probably not what you have in mind. If his level 1 is figther(tactian) he Can take skill focus( linguistic) and orator on level 1, pack a great sword or a bardiche, a breastplate and be in the heavy hitters band even if he wont be lead singer. You can make an argument for the Pathfinder bard actually being tier 4, sad as that is.
Never done point buy before and I'm making an Empiricist Investigator.I'm planning to be primarily support/skillmonkey, as it's a role I don't typically play. It would also be great if he relied on Dex for a lot of skills.