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On Xbox One S, I encountered stuttering and momentary freezing during video playback, while small hitches during UI navigation do point to an IO issue of some kind. Search in posts

The rest can be found on the original announcement page.

Beyond that, everything seems to be locked for each system - but of course, there are variations in pixel counts and frame-rates.John Linneman and Alex Battaglia get to grips with all console versions of Control.

New games | Panels | Let's Plays | Industry Insight | Esports tournaments | Livestreams Tabletop gaming | Exclusive merch | More! However, as you press further into the game, the more you'll start to notice some serious slow-down. New York, The changes also bode well for the Xbox One version. Xbox One S is better, there's no doubt about it, but it's still a highly unsatisfactory experience overall - a notch above PS4 in troublesome combat but still a game it's hard to recommend.

Frame-rate drops to the teens are still a thing, but similar to the Pro's readout, they're less pronounced and less sustained than they were on the day one code. In our performance video, we choose a shoot-out in an Atrium and a battle in a power plant to draw some comparisons.

Control does a reasonable job of streaming in world data as you play but you'll notice textures drawing in at points. Combine that with the state-of-the-art visuals and the brilliant combat and Control simply has to be played - but it's PC or the enhanced consoles that play the game best. With Control's cutting edge graphics and gameplay, the earlier PS4 hardware is having difficulty running the game smoothly, with some players claiming that it's borderline unplayable. It works on the Sony and Microsoft boxes, but the game reaches another level on PC, with Control featuring one of the most impressive DXR ray tracing implementations we've seen. Bug fixes and general frame-rate improvements aside, the console version of Control also receives some welcome visual options - specifically, the ability to toggle film grain and motion blur. Control has been an amazing experience — unless you’re playing on an older, base console.Sounds like a perfect game, right? Unless Remedy comes up with a patch really soon or gives us some options to disable all the fancy blurring effects, it's going to be impossible for me to even finish the first boss fight.

Xbox One X delivers by far and away the best console experience on all counts, but the PS4 Pro is a decent enough runner-up.Beyond frame-rate, there are some further issues that could use further tweaking if possible. Remedy Entertainment's Control is getting its first big patch since its August 27 launch. With the 1.03 update, however, Remedy appeared to be ready to fix the frame-rate problems experienced by players on base consoles, and they did an admirable job.Is every issue fixed? How well does Remedy's latest blockbuster, Control, stack up on consoles? Thanks for taking part!

This site © 2020 Gamer Network Limited. You will receive a verification email shortly.There was a problem. Despite everything it has going for it, Control has been berated on Reddit for truly disappointing frame rate issues on base consoles. 1.03 has only been released for PS4, but that was the platform hit … If you have an Xbox One X, PS4 Pro, or a master-race PC, the answer is “yeah, it’s damn near perfect.” Unfortunately, those of us with lesser hardware have had a different experience.Rather than wax poetic about the frustrations I experienced during these segments, I’ll simply say that these frame rate issues were downright game-breaking. The main issue with the standard PS4 version of Control right now is the overall sense that the level of polish isn't quite up to scratch: drops below the target 30fps are relatively commonplace compared to the Pro, while performance oddities like the map overlay causing a frame-rate hit are somewhat baffling. It’s actually a testament to everything else about Let's make no bones about it - the game is brilliant and a stunning technological showcase.

The game is worth checking out but there are performance issues and some of them can be show-stopping, depending on the hardware you're gaming on.Perhaps this was inevitable bearing in mind the scale of ambition seen in this game. r/controlgame: The subreddit for the third-person supernatural shooter, Control by Remedy Entertainment.

Sure. What we have here is astonishing attention to detail on the smaller scale stuff, all kicking off within the grander destruction of the overall scene. The game has a very specific aesthetic, built around beautiful global illumination and a physically-based rendering pipeline that adds a stunning level of realism and precision to the way materials interact with the lighting. Right now, the base PS4 and Xbox One versions do need work in getting them into shape.An American living in Germany, John has been gaming and collecting games since the late 80s. CONTROL Gameplay Part 1 - CONTROL Walkthrough Part 1 - Special EARLY presentation of CONTROL FULL GAME on PS4 Pro.

Search in content Perhaps not surprisingly, Xbox One X sits at the top of the pile, with 1440p looking like a fairly close approximation to a 4K image thanks to the temporal super-sampling technique in play.

Again, like Remedy's previous game, it does tend to lose fidelity in motion, but the overall look is good.